Online gaming aims to build resiliency in young people The Herald Sun, Blanche Clark, 18 September 2007
Reach Out!, Australia’s leading mental health website for young people has created a new online game, Reach Out Modelled off such games as The Sims and Grand Theft Auto, ROC is a ‘serious’ game that uses the entertainment Jonathan Nicholas, Director of programmes for Inspire Foundation, believes that ‘for young people, the consequences Some of the game’s simulated situations are ‘being invited to a party, witnessing bullying, and reacting to the death of Recent research conducted by the Australian Institute of Health and Wellbeing found that 49 percent of young Australians aged 15-24 suffer from anxiety and depression. Mr Nicholas says that ‘research has found that 72 percent of young males and 48 percent of young females play some kind of electronic game. We are the first to bring mental health information to them in the gaming environment and we hope to have a positive impact.’ For further information, visit the following websites:
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